refactor(core): Extra event payloads to own types, refactor API.

* Make it easier to use *just* event payloads by defining the data,
  and then having event manager macros generate "wrapper structs"
* Improve is_*/cast_* APIs to hide details of full event struct.
* Create `zmk_event_t` typedef to pass to event handlers.
* Bring event names inline w/ consistent `zmk_` prefix.
This commit is contained in:
Pete Johanson 2021-01-18 00:35:56 -05:00
parent 003db892ad
commit 3fe2acc2d1
40 changed files with 190 additions and 239 deletions

View file

@ -10,17 +10,8 @@
#include <zmk/event_manager.h>
#include <zmk/activity.h>
struct activity_state_changed {
struct zmk_event_header header;
struct zmk_activity_state_changed {
enum zmk_activity_state state;
};
ZMK_EVENT_DECLARE(activity_state_changed);
static inline struct activity_state_changed *
create_activity_state_changed(enum zmk_activity_state state) {
struct activity_state_changed *ev = new_activity_state_changed();
ev->state = state;
return ev;
}
ZMK_EVENT_DECLARE(zmk_activity_state_changed);