refactor(shields): Set ZMK Uno physical layouts.
* Add physical layout definitions for uno and split uno shields.
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6 changed files with 82 additions and 20 deletions
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@ -7,13 +7,15 @@
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#include "zmk_uno.dtsi"
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#include <behaviors.dtsi>
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#include <physical_layouts.dtsi>
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#include <dt-bindings/zmk/bt.h>
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#include <dt-bindings/zmk/outputs.h>
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/ {
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chosen {
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zmk,matrix-transform = &matrix_transform;
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zmk,physical-layout = &matrix_physical_layout;
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};
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sensors: sensors {
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compatible = "zmk,keymap-sensors";
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sensors = <&encoder>;
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@ -58,4 +60,35 @@
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};
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};
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matrix_physical_layout: matrix_physical_layout {
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compatible = "zmk,physical-layout";
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display-name = "Matrix Layout";
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kscan = <&kscan_matrix>;
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transform = <&matrix_transform>;
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keys
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= <&key_physical_attrs 100 100 0 0 0 0 0>
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, <&key_physical_attrs 100 100 100 0 0 0 0>
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, <&key_physical_attrs 100 100 0 100 0 0 0>
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, <&key_physical_attrs 100 100 100 100 0 0 0>
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;
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};
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direct_physical_layout: direct_physical_layout {
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compatible = "zmk,physical-layout";
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display-name = "Direct Wire Layout";
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kscan = <&kscan_direct>;
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transform = <&direct_matrix_transform>;
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keys
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= <&key_physical_attrs 100 100 0 0 0 0 0>
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, <&key_physical_attrs 100 100 100 0 0 0 0>
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, <&key_physical_attrs 100 100 0 100 0 0 0>
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, <&key_physical_attrs 100 100 100 100 0 0 0>
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;
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};
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};
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