fix(keymap): move the toggle layer logic to keymap.c
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4 changed files with 17 additions and 7 deletions
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@ -25,12 +25,7 @@ static int behavior_tog_init(struct device *dev)
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static int tog_keymap_binding_pressed(struct device *dev, u32_t position, u32_t layer, u32_t _)
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{
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LOG_DBG("position %d layer %d current %d", position, layer, zmk_keymap_layer_active(layer));
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if (zmk_keymap_layer_active(layer))
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return zmk_keymap_layer_deactivate(layer);
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return zmk_keymap_layer_activate(layer);
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return zmk_keymap_layer_toggle(layer);
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}
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static int tog_keymap_binding_released(struct device *dev, u32_t position, u32_t layer, u32_t _)
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