refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
Use these instead of the magic return values 0 and 1 for behavior_driver_api return values.
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10 changed files with 21 additions and 18 deletions
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@ -29,7 +29,7 @@ static int tog_keymap_binding_pressed(struct zmk_behavior_binding *binding,
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static int tog_keymap_binding_released(struct zmk_behavior_binding *binding,
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struct zmk_behavior_binding_event event) {
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LOG_DBG("position %d layer %d", event.position, binding->param1);
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return 0;
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return ZMK_BEHAVIOR_OPAQUE;
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}
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static const struct behavior_driver_api behavior_tog_driver_api = {
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