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behavior_bt.c
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refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
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2021-01-01 23:07:54 -05:00 |
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behavior_ext_power.c
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refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
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2021-01-01 23:07:54 -05:00 |
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behavior_hold_tap.c
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refactor(behaviors): simplify hold-taps by not using _TRANSFORM_ENTRY
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2021-02-02 00:43:26 -05:00 |
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behavior_key_press.c
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refactor(core): Extra event payloads to own types, refactor API.
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2021-01-20 07:06:11 -05:00 |
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behavior_mod_morph.c
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feat(grave-escape): implement grave-escape
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2021-01-22 19:27:18 -05:00 |
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behavior_momentary_layer.c
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refactor(app): replace struct device * with const struct device *
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2020-12-14 12:41:25 -05:00 |
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behavior_none.c
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refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
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2021-01-01 23:07:54 -05:00 |
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behavior_outputs.c
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refactor(app): replace struct device * with const struct device *
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2020-12-14 12:41:25 -05:00 |
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behavior_reset.c
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refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
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2021-01-01 23:07:54 -05:00 |
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behavior_rgb_underglow.c
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(feat) Allow setting underglow color by key press
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2021-01-08 16:08:13 -05:00 |
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behavior_sensor_rotate_key_press.c
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refactor(core): Extra event payloads to own types, refactor API.
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2021-01-20 07:06:11 -05:00 |
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behavior_sticky_key.c
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refactor(behaviors): factor out multiple uses of _TRANSFORM_ENTRY
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2021-02-02 00:43:26 -05:00 |
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behavior_to_layer.c
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chore(behavior): use ZMK_BEHAVIOR_OPAQUE in to-layer behavior
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2021-01-02 08:08:51 -05:00 |
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behavior_toggle_layer.c
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refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
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2021-01-01 23:07:54 -05:00 |
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behavior_transparent.c
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refactor(behaviors): use ZMK_BEHAVIOR_OPAQUE and ZMK_BEHAVIOR_TRANSPARENT
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2021-01-01 23:07:54 -05:00 |